Ideal for Designers, Vfx and Game companies, expert users and Advertising agencies, as well as any hard surface modeller.
Its primary application is to create complex objects starting from simple shapes, but it can also be used to add details to
any hard surface model, even tassellated nurbs from C.A.D.!
With Hard Mesh you can blend together any kind of mesh, without having to worry about the topology and by just concentrating on the creative process of modeling.
Everything remains editable until you are not satisfied with the shape. Any kind of modeling operation can be done on the input meshes, from moving vertices to splitting or deleting faces.
Rich set of operations gives you the freedom to blend your meshes in many ways. You can always switch among the operations, from an union operation to the new panel operation.